IDV has announced SpeedTree Engine, a new plugin version of its procedural tree-generation technologydesigned to integrate directly in DCC tools: initially, Isotropix’s Clarisse iFX, then 3ds Max and Maya.
It was demoed on Isotropix’s booth at Siggraph 2018, but the video has only just been posted on YouTube.
Realistic, art-directable animated trees
Widely used in movie VFX and AAA games, SpeedTree enables users to generate realistic, textured, art-directable trees using procedural controls, hand drawing, or a combination of the two.
Widely used in movie VFX and AAA games, SpeedTree enables users to generate realistic, textured, art-directable trees using procedural controls, hand drawing, or a combination of the two.
The trees can be rigged and animated automatically, with support for both wind and growth animation.
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